doom

a minimalistic implementation of doom
git clone git://ssnf.xyz/doom
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soundsrv.h (403B)


      1 #ifndef __SNDSERVER_H__
      2 #define __SNDSERVER_H__
      3 #define SAMPLECOUNT		512
      4 #define MIXBUFFERSIZE	(SAMPLECOUNT*2*2)
      5 #define SPEED			11025
      6 void I_InitMusic();
      7 void I_InitSound(int samplerate, int samplesound);
      8 void I_SubmitOutputBuffer(void* samples, int samplecount);
      9 void I_ShutdownSound();
     10 void I_ShutdownMusic();
     11 extern void  openwad(char* wadname);
     12 extern void* getsfx(char* sfxname, int* len);
     13 #endif