d_items.c (721B)
1 #include "info.h" 2 3 #include "d_items.h" 4 5 weaponinfo_t weaponinfo[NUMWEAPONS] = { 6 { am_noammo, S_PUNCHUP, S_PUNCHDOWN, S_PUNCH, S_PUNCH1, S_NULL }, 7 { am_clip, S_PISTOLUP, S_PISTOLDOWN, S_PISTOL, S_PISTOL1, S_PISTOLFLASH }, 8 { am_shell, S_SGUNUP, S_SGUNDOWN, S_SGUN, S_SGUN1, S_SGUNFLASH1}, 9 { am_clip, S_CHAINUP, S_CHAINDOWN, S_CHAIN, S_CHAIN1, S_CHAINFLASH1 }, 10 { am_misl, S_MISSILEUP, S_MISSILEDOWN, S_MISSILE, S_MISSILE1, S_MISSILEFLASH1 }, 11 { am_cell, S_PLASMAUP, S_PLASMADOWN, S_PLASMA, S_PLASMA1, S_PLASMAFLASH1 }, 12 { am_cell, S_BFGUP, S_BFGDOWN, S_BFG, S_BFG1, S_BFGFLASH1 }, 13 { am_noammo, S_SAWUP, S_SAWDOWN, S_SAW, S_SAW1, S_NULL }, 14 { am_shell, S_DSGUNUP, S_DSGUNDOWN, S_DSGUN, S_DSGUN1, S_DSGUNFLASH1 }, 15 };