azequidist.c (290B)
1 #include <u.h> 2 #include <libc.h> 3 #include "map.h" 4 5 int 6 Xazequidistant(struct place *place, double *x, double *y) 7 { 8 double colat; 9 colat = PI/2 - place->nlat.l; 10 *x = -colat * place->wlon.s; 11 *y = -colat * place->wlon.c; 12 return(1); 13 } 14 15 proj 16 azequidistant(void) 17 { 18 return(Xazequidistant); 19 }