icons.c (1623B)
1 #include <u.h> 2 #include <libc.h> 3 #include <draw.h> 4 #include <thread.h> 5 #include <mouse.h> 6 #include <cursor.h> 7 #include <keyboard.h> 8 #include <frame.h> 9 #include "flayer.h" 10 #include "samterm.h" 11 12 Cursor bullseye={ 13 {-7, -7}, 14 {0x1F, 0xF8, 0x3F, 0xFC, 0x7F, 0xFE, 0xFB, 0xDF, 15 0xF3, 0xCF, 0xE3, 0xC7, 0xFF, 0xFF, 0xFF, 0xFF, 16 0xFF, 0xFF, 0xFF, 0xFF, 0xE3, 0xC7, 0xF3, 0xCF, 17 0x7B, 0xDF, 0x7F, 0xFE, 0x3F, 0xFC, 0x1F, 0xF8,}, 18 {0x00, 0x00, 0x0F, 0xF0, 0x31, 0x8C, 0x21, 0x84, 19 0x41, 0x82, 0x41, 0x82, 0x41, 0x82, 0x7F, 0xFE, 20 0x7F, 0xFE, 0x41, 0x82, 0x41, 0x82, 0x41, 0x82, 21 0x21, 0x84, 0x31, 0x8C, 0x0F, 0xF0, 0x00, 0x00,} 22 }; 23 Cursor deadmouse={ 24 {-7, -7}, 25 {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 26 0x00, 0x00, 0x00, 0x0C, 0x00, 0x8E, 0x1D, 0xC7, 27 0xFF, 0xE3, 0xFF, 0xF3, 0xFF, 0xFF, 0x7F, 0xFE, 28 0x3F, 0xF8, 0x17, 0xF0, 0x03, 0xE0, 0x00, 0x00,}, 29 {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 30 0x00, 0x00, 0x00, 0x08, 0x00, 0x04, 0x00, 0x82, 31 0x04, 0x41, 0xFF, 0xE1, 0x5F, 0xF1, 0x3F, 0xFE, 32 0x17, 0xF0, 0x03, 0xE0, 0x00, 0x00, 0x00, 0x00,} 33 }; 34 Cursor lockarrow={ 35 {-7, -7}, 36 {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 37 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 38 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 39 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,}, 40 {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 41 0x00, 0x00, 0x00, 0x00, 0x0F, 0xC0, 0x0F, 0xC0, 42 0x03, 0xC0, 0x07, 0xC0, 0x0E, 0xC0, 0x1C, 0xC0, 43 0x38, 0x00, 0x70, 0x00, 0xE0, 0xDB, 0xC0, 0xDB,} 44 }; 45 46 Image *darkgrey; 47 48 void 49 iconinit(void) 50 { 51 darkgrey = allocimage(display, Rect(0, 0, 1, 1), screen->chan, 1, 0x444444FF); 52 }