plan9port

fork of plan9port with libvec, libstr and libsdb
Log | Files | Refs | README | LICENSE

line.c (11026B)


      1 #include <u.h>
      2 #include <libc.h>
      3 #include <draw.h>
      4 #include <memdraw.h>
      5 
      6 enum
      7 {
      8 	Arrow1 = 8,
      9 	Arrow2 = 10,
     10 	Arrow3 = 3
     11 };
     12 
     13 /*
     14 static
     15 int
     16 lmin(int a, int b)
     17 {
     18 	if(a < b)
     19 		return a;
     20 	return b;
     21 }
     22 */
     23 
     24 static
     25 int
     26 lmax(int a, int b)
     27 {
     28 	if(a > b)
     29 		return a;
     30 	return b;
     31 }
     32 
     33 #ifdef NOTUSED
     34 /*
     35  * Rather than line clip, we run the Bresenham loop over the full line,
     36  * and clip on each pixel.  This is more expensive but means that
     37  * lines look the same regardless of how the windowing has tiled them.
     38  * For speed, we check for clipping outside the loop and make the
     39  * test easy when possible.
     40  */
     41 
     42 static
     43 void
     44 horline1(Memimage *dst, Point p0, Point p1, int srcval, Rectangle clipr)
     45 {
     46 	int x, y, dy, deltay, deltax, maxx;
     47 	int dd, easy, e, bpp, m, m0;
     48 	uchar *d;
     49 
     50 	deltax = p1.x - p0.x;
     51 	deltay = p1.y - p0.y;
     52 	dd = dst->width*sizeof(u32int);
     53 	dy = 1;
     54 	if(deltay < 0){
     55 		dd = -dd;
     56 		deltay = -deltay;
     57 		dy = -1;
     58 	}
     59 	maxx = lmin(p1.x, clipr.max.x-1);
     60 	bpp = dst->depth;
     61 	m0 = 0xFF^(0xFF>>bpp);
     62 	m = m0 >> (p0.x&(7/dst->depth))*bpp;
     63 	easy = ptinrect(p0, clipr) && ptinrect(p1, clipr);
     64 	e = 2*deltay - deltax;
     65 	y = p0.y;
     66 	d = byteaddr(dst, p0);
     67 	deltay *= 2;
     68 	deltax = deltay - 2*deltax;
     69 	for(x=p0.x; x<=maxx; x++){
     70 		if(easy || (clipr.min.x<=x && clipr.min.y<=y && y<clipr.max.y))
     71 			*d ^= (*d^srcval) & m;
     72 		if(e > 0){
     73 			y += dy;
     74 			d += dd;
     75 			e += deltax;
     76 		}else
     77 			e += deltay;
     78 		d++;
     79 		m >>= bpp;
     80 		if(m == 0)
     81 			m = m0;
     82 	}
     83 }
     84 
     85 static
     86 void
     87 verline1(Memimage *dst, Point p0, Point p1, int srcval, Rectangle clipr)
     88 {
     89 	int x, y, deltay, deltax, maxy;
     90 	int easy, e, bpp, m, m0, dd;
     91 	uchar *d;
     92 
     93 	deltax = p1.x - p0.x;
     94 	deltay = p1.y - p0.y;
     95 	dd = 1;
     96 	if(deltax < 0){
     97 		dd = -1;
     98 		deltax = -deltax;
     99 	}
    100 	maxy = lmin(p1.y, clipr.max.y-1);
    101 	bpp = dst->depth;
    102 	m0 = 0xFF^(0xFF>>bpp);
    103 	m = m0 >> (p0.x&(7/dst->depth))*bpp;
    104 	easy = ptinrect(p0, clipr) && ptinrect(p1, clipr);
    105 	e = 2*deltax - deltay;
    106 	x = p0.x;
    107 	d = byteaddr(dst, p0);
    108 	deltax *= 2;
    109 	deltay = deltax - 2*deltay;
    110 	for(y=p0.y; y<=maxy; y++){
    111 		if(easy || (clipr.min.y<=y && clipr.min.x<=x && x<clipr.max.x))
    112 			*d ^= (*d^srcval) & m;
    113 		if(e > 0){
    114 			x += dd;
    115 			d += dd;
    116 			e += deltay;
    117 		}else
    118 			e += deltax;
    119 		d += dst->width*sizeof(u32int);
    120 		m >>= bpp;
    121 		if(m == 0)
    122 			m = m0;
    123 	}
    124 }
    125 
    126 static
    127 void
    128 horliner(Memimage *dst, Point p0, Point p1, Memimage *src, Point dsrc, Rectangle clipr)
    129 {
    130 	int x, y, sx, sy, deltay, deltax, minx, maxx;
    131 	int bpp, m, m0;
    132 	uchar *d, *s;
    133 
    134 	deltax = p1.x - p0.x;
    135 	deltay = p1.y - p0.y;
    136 	sx = drawreplxy(src->r.min.x, src->r.max.x, p0.x+dsrc.x);
    137 	minx = lmax(p0.x, clipr.min.x);
    138 	maxx = lmin(p1.x, clipr.max.x-1);
    139 	bpp = dst->depth;
    140 	m0 = 0xFF^(0xFF>>bpp);
    141 	m = m0 >> (minx&(7/dst->depth))*bpp;
    142 	for(x=minx; x<=maxx; x++){
    143 		y = p0.y + (deltay*(x-p0.x)+deltax/2)/deltax;
    144 		if(clipr.min.y<=y && y<clipr.max.y){
    145 			d = byteaddr(dst, Pt(x, y));
    146 			sy = drawreplxy(src->r.min.y, src->r.max.y, y+dsrc.y);
    147 			s = byteaddr(src, Pt(sx, sy));
    148 			*d ^= (*d^*s) & m;
    149 		}
    150 		if(++sx >= src->r.max.x)
    151 			sx = src->r.min.x;
    152 		m >>= bpp;
    153 		if(m == 0)
    154 			m = m0;
    155 	}
    156 }
    157 
    158 static
    159 void
    160 verliner(Memimage *dst, Point p0, Point p1, Memimage *src, Point dsrc, Rectangle clipr)
    161 {
    162 	int x, y, sx, sy, deltay, deltax, miny, maxy;
    163 	int bpp, m, m0;
    164 	uchar *d, *s;
    165 
    166 	deltax = p1.x - p0.x;
    167 	deltay = p1.y - p0.y;
    168 	sy = drawreplxy(src->r.min.y, src->r.max.y, p0.y+dsrc.y);
    169 	miny = lmax(p0.y, clipr.min.y);
    170 	maxy = lmin(p1.y, clipr.max.y-1);
    171 	bpp = dst->depth;
    172 	m0 = 0xFF^(0xFF>>bpp);
    173 	for(y=miny; y<=maxy; y++){
    174 		if(deltay == 0)	/* degenerate line */
    175 			x = p0.x;
    176 		else
    177 			x = p0.x + (deltax*(y-p0.y)+deltay/2)/deltay;
    178 		if(clipr.min.x<=x && x<clipr.max.x){
    179 			m = m0 >> (x&(7/dst->depth))*bpp;
    180 			d = byteaddr(dst, Pt(x, y));
    181 			sx = drawreplxy(src->r.min.x, src->r.max.x, x+dsrc.x);
    182 			s = byteaddr(src, Pt(sx, sy));
    183 			*d ^= (*d^*s) & m;
    184 		}
    185 		if(++sy >= src->r.max.y)
    186 			sy = src->r.min.y;
    187 	}
    188 }
    189 
    190 static
    191 void
    192 horline(Memimage *dst, Point p0, Point p1, Memimage *src, Point dsrc, Rectangle clipr)
    193 {
    194 	int x, y, deltay, deltax, minx, maxx;
    195 	int bpp, m, m0;
    196 	uchar *d, *s;
    197 
    198 	deltax = p1.x - p0.x;
    199 	deltay = p1.y - p0.y;
    200 	minx = lmax(p0.x, clipr.min.x);
    201 	maxx = lmin(p1.x, clipr.max.x-1);
    202 	bpp = dst->depth;
    203 	m0 = 0xFF^(0xFF>>bpp);
    204 	m = m0 >> (minx&(7/dst->depth))*bpp;
    205 	for(x=minx; x<=maxx; x++){
    206 		y = p0.y + (deltay*(x-p0.x)+deltay/2)/deltax;
    207 		if(clipr.min.y<=y && y<clipr.max.y){
    208 			d = byteaddr(dst, Pt(x, y));
    209 			s = byteaddr(src, addpt(dsrc, Pt(x, y)));
    210 			*d ^= (*d^*s) & m;
    211 		}
    212 		m >>= bpp;
    213 		if(m == 0)
    214 			m = m0;
    215 	}
    216 }
    217 
    218 static
    219 void
    220 verline(Memimage *dst, Point p0, Point p1, Memimage *src, Point dsrc, Rectangle clipr)
    221 {
    222 	int x, y, deltay, deltax, miny, maxy;
    223 	int bpp, m, m0;
    224 	uchar *d, *s;
    225 
    226 	deltax = p1.x - p0.x;
    227 	deltay = p1.y - p0.y;
    228 	miny = lmax(p0.y, clipr.min.y);
    229 	maxy = lmin(p1.y, clipr.max.y-1);
    230 	bpp = dst->depth;
    231 	m0 = 0xFF^(0xFF>>bpp);
    232 	for(y=miny; y<=maxy; y++){
    233 		if(deltay == 0)	/* degenerate line */
    234 			x = p0.x;
    235 		else
    236 			x = p0.x + deltax*(y-p0.y)/deltay;
    237 		if(clipr.min.x<=x && x<clipr.max.x){
    238 			m = m0 >> (x&(7/dst->depth))*bpp;
    239 			d = byteaddr(dst, Pt(x, y));
    240 			s = byteaddr(src, addpt(dsrc, Pt(x, y)));
    241 			*d ^= (*d^*s) & m;
    242 		}
    243 	}
    244 }
    245 #endif /* NOTUSED */
    246 
    247 static Memimage*
    248 membrush(int radius)
    249 {
    250 	static Memimage *brush;
    251 	static int brushradius;
    252 
    253 	if(brush==nil || brushradius!=radius){
    254 		freememimage(brush);
    255 		brush = allocmemimage(Rect(0, 0, 2*radius+1, 2*radius+1), memopaque->chan);
    256 		if(brush != nil){
    257 			memfillcolor(brush, DTransparent);	/* zeros */
    258 			memellipse(brush, Pt(radius, radius), radius, radius, -1, memopaque, Pt(radius, radius), S);
    259 		}
    260 		brushradius = radius;
    261 	}
    262 	return brush;
    263 }
    264 
    265 static
    266 void
    267 discend(Point p, int radius, Memimage *dst, Memimage *src, Point dsrc, int op)
    268 {
    269 	Memimage *disc;
    270 	Rectangle r;
    271 
    272 	disc = membrush(radius);
    273 	if(disc != nil){
    274 		r.min.x = p.x - radius;
    275 		r.min.y = p.y - radius;
    276 		r.max.x = p.x + radius+1;
    277 		r.max.y = p.y + radius+1;
    278 		memdraw(dst, r, src, addpt(r.min, dsrc), disc, Pt(0,0), op);
    279 	}
    280 }
    281 
    282 static
    283 void
    284 arrowend(Point tip, Point *pp, int end, int sin, int cos, int radius)
    285 {
    286 	int x1, x2, x3;
    287 
    288 	/* before rotation */
    289 	if(end == Endarrow){
    290 		x1 = Arrow1;
    291 		x2 = Arrow2;
    292 		x3 = Arrow3;
    293 	}else{
    294 		x1 = (end>>5) & 0x1FF;	/* distance along line from end of line to tip */
    295 		x2 = (end>>14) & 0x1FF;	/* distance along line from barb to tip */
    296 		x3 = (end>>23) & 0x1FF;	/* distance perpendicular from edge of line to barb */
    297 	}
    298 
    299 	/* comments follow track of right-facing arrowhead */
    300 	pp->x = tip.x+((2*radius+1)*sin/2-x1*cos);		/* upper side of shaft */
    301 	pp->y = tip.y-((2*radius+1)*cos/2+x1*sin);
    302 	pp++;
    303 	pp->x = tip.x+((2*radius+2*x3+1)*sin/2-x2*cos);		/* upper barb */
    304 	pp->y = tip.y-((2*radius+2*x3+1)*cos/2+x2*sin);
    305 	pp++;
    306 	pp->x = tip.x;
    307 	pp->y = tip.y;
    308 	pp++;
    309 	pp->x = tip.x+(-(2*radius+2*x3+1)*sin/2-x2*cos);	/* lower barb */
    310 	pp->y = tip.y-(-(2*radius+2*x3+1)*cos/2+x2*sin);
    311 	pp++;
    312 	pp->x = tip.x+(-(2*radius+1)*sin/2-x1*cos);		/* lower side of shaft */
    313 	pp->y = tip.y+((2*radius+1)*cos/2-x1*sin);
    314 }
    315 
    316 void
    317 _memimageline(Memimage *dst, Point p0, Point p1, int end0, int end1, int radius, Memimage *src, Point sp, Rectangle clipr, int op)
    318 {
    319 	/*
    320 	 * BUG: We should really really pick off purely horizontal and purely
    321 	 * vertical lines and handle them separately with calls to memimagedraw
    322 	 * on rectangles.
    323 	 */
    324 
    325 	int hor;
    326 	int sin, cos, dx, dy, t;
    327 	Rectangle oclipr, r;
    328 	Point q, pts[10], *pp, d;
    329 
    330 	if(radius < 0)
    331 		return;
    332 	if(rectclip(&clipr, dst->r) == 0)
    333 		return;
    334 	if(rectclip(&clipr, dst->clipr) == 0)
    335 		return;
    336 	d = subpt(sp, p0);
    337 	if(rectclip(&clipr, rectsubpt(src->clipr, d)) == 0)
    338 		return;
    339 	if((src->flags&Frepl)==0 && rectclip(&clipr, rectsubpt(src->r, d))==0)
    340 		return;
    341 	/* this means that only verline() handles degenerate lines (p0==p1) */
    342 	hor = (abs(p1.x-p0.x) > abs(p1.y-p0.y));
    343 	/*
    344 	 * Clipping is a little peculiar.  We can't use Sutherland-Cohen
    345 	 * clipping because lines are wide.  But this is probably just fine:
    346 	 * we do all math with the original p0 and p1, but clip when deciding
    347 	 * what pixels to draw.  This means the layer code can call this routine,
    348 	 * using clipr to define the region being written, and get the same set
    349 	 * of pixels regardless of the dicing.
    350 	 */
    351 	if((hor && p0.x>p1.x) || (!hor && p0.y>p1.y)){
    352 		q = p0;
    353 		p0 = p1;
    354 		p1 = q;
    355 		t = end0;
    356 		end0 = end1;
    357 		end1 = t;
    358 	}
    359 
    360 	if((p0.x == p1.x || p0.y == p1.y) && (end0&0x1F) == Endsquare && (end1&0x1F) == Endsquare){
    361 		r.min = p0;
    362 		r.max = p1;
    363 		if(p0.x == p1.x){
    364 			r.min.x -= radius;
    365 			r.max.x += radius+1;
    366 		}
    367 		else{
    368 			r.min.y -= radius;
    369 			r.max.y += radius+1;
    370 		}
    371 		oclipr = dst->clipr;
    372 		dst->clipr = clipr;
    373 		memimagedraw(dst, r, src, sp, memopaque, sp, op);
    374 		dst->clipr = oclipr;
    375 		return;
    376 	}
    377 
    378 /*    Hard: */
    379 	/* draw thick line using polygon fill */
    380 	icossin2(p1.x-p0.x, p1.y-p0.y, &cos, &sin);
    381 	dx = (sin*(2*radius+1))/2;
    382 	dy = (cos*(2*radius+1))/2;
    383 	pp = pts;
    384 	oclipr = dst->clipr;
    385 	dst->clipr = clipr;
    386 	q.x = ICOSSCALE*p0.x+ICOSSCALE/2-cos/2;
    387 	q.y = ICOSSCALE*p0.y+ICOSSCALE/2-sin/2;
    388 	switch(end0 & 0x1F){
    389 	case Enddisc:
    390 		discend(p0, radius, dst, src, d, op);
    391 		/* fall through */
    392 	case Endsquare:
    393 	default:
    394 		pp->x = q.x-dx;
    395 		pp->y = q.y+dy;
    396 		pp++;
    397 		pp->x = q.x+dx;
    398 		pp->y = q.y-dy;
    399 		pp++;
    400 		break;
    401 	case Endarrow:
    402 		arrowend(q, pp, end0, -sin, -cos, radius);
    403 		_memfillpolysc(dst, pts, 5, ~0, src, addpt(pts[0], mulpt(d, ICOSSCALE)), 1, 10, 1, op);
    404 		pp[1] = pp[4];
    405 		pp += 2;
    406 	}
    407 	q.x = ICOSSCALE*p1.x+ICOSSCALE/2+cos/2;
    408 	q.y = ICOSSCALE*p1.y+ICOSSCALE/2+sin/2;
    409 	switch(end1 & 0x1F){
    410 	case Enddisc:
    411 		discend(p1, radius, dst, src, d, op);
    412 		/* fall through */
    413 	case Endsquare:
    414 	default:
    415 		pp->x = q.x+dx;
    416 		pp->y = q.y-dy;
    417 		pp++;
    418 		pp->x = q.x-dx;
    419 		pp->y = q.y+dy;
    420 		pp++;
    421 		break;
    422 	case Endarrow:
    423 		arrowend(q, pp, end1, sin, cos, radius);
    424 		_memfillpolysc(dst, pp, 5, ~0, src, addpt(pts[0], mulpt(d, ICOSSCALE)), 1, 10, 1, op);
    425 		pp[1] = pp[4];
    426 		pp += 2;
    427 	}
    428 	_memfillpolysc(dst, pts, pp-pts, ~0, src, addpt(pts[0], mulpt(d, ICOSSCALE)), 0, 10, 1, op);
    429 	dst->clipr = oclipr;
    430 	return;
    431 }
    432 
    433 void
    434 memimageline(Memimage *dst, Point p0, Point p1, int end0, int end1, int radius, Memimage *src, Point sp, int op)
    435 {
    436 	_memimageline(dst, p0, p1, end0, end1, radius, src, sp, dst->clipr, op);
    437 }
    438 
    439 /*
    440  * Simple-minded conservative code to compute bounding box of line.
    441  * Result is probably a little larger than it needs to be.
    442  */
    443 static
    444 void
    445 addbbox(Rectangle *r, Point p)
    446 {
    447 	if(r->min.x > p.x)
    448 		r->min.x = p.x;
    449 	if(r->min.y > p.y)
    450 		r->min.y = p.y;
    451 	if(r->max.x < p.x+1)
    452 		r->max.x = p.x+1;
    453 	if(r->max.y < p.y+1)
    454 		r->max.y = p.y+1;
    455 }
    456 
    457 int
    458 memlineendsize(int end)
    459 {
    460 	int x3;
    461 
    462 	if((end&0x3F) != Endarrow)
    463 		return 0;
    464 	if(end == Endarrow)
    465 		x3 = Arrow3;
    466 	else
    467 		x3 = (end>>23) & 0x1FF;
    468 	return x3;
    469 }
    470 
    471 Rectangle
    472 memlinebbox(Point p0, Point p1, int end0, int end1, int radius)
    473 {
    474 	Rectangle r, r1;
    475 	int extra;
    476 
    477 	r.min.x = 10000000;
    478 	r.min.y = 10000000;
    479 	r.max.x = -10000000;
    480 	r.max.y = -10000000;
    481 	extra = lmax(memlineendsize(end0), memlineendsize(end1));
    482 	r1 = insetrect(canonrect(Rpt(p0, p1)), -(radius+extra));
    483 	addbbox(&r, r1.min);
    484 	addbbox(&r, r1.max);
    485 	return r;
    486 }