plan9port

fork of plan9port with libvec, libstr and libsdb
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commit 1f4c5744402856329d9a2cb5bd982462041329b5
parent 4a000a28d30ea9a7df06088bcd4bed0ab431f0ad
Author: David Jeannot <djeannot24@gmail.com>
Date:   Mon,  5 Mar 2012 21:14:34 -0500

devdraw: fix mouse warping with multi-monitor on OS X

R=rsc
CC=plan9port.codebot
http://codereview.appspot.com/5748043

Diffstat:
Msrc/cmd/devdraw/cocoa-screen.m | 6+++---
1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/cmd/devdraw/cocoa-screen.m b/src/cmd/devdraw/cocoa-screen.m @@ -1035,11 +1035,11 @@ setmouse(Point p) in.mpos = NSMakePoint(p.x, p.y); // race condition - r = [[WIN screen] frame]; - q = [win.content convertPoint:in.mpos toView:nil]; q = [WIN convertBaseToScreen:q]; - q.y = r.size.height - q.y; + + r = [[[NSScreen screens] objectAtIndex:0] frame]; + q.y = r.size.height - q.y; /* Quartz is top-left-based here */ CGWarpMouseCursorPosition(NSPointToCGPoint(q)); }